“The Last of Us Part 1” is arguably one of the best games ever made. It is extremely rare for a game to have the types of characters and storylines that “The Last of Us” manages to have, all while having great gameplay. The remake only serves to underline this.
The greatest lie about “The Last of Us” has always been that it is game about zombies. It is a game about loss and how people react and live with it, disguised as a zombie game. Every part of the story does nothing more than add to that, and with the graphic upgrades that Part 1 added, it is only made more apparent. The opening is more upsetting, the confrontations are more intense.
Besides the beautiful way that the story is told, the gameplay has also been updated, and it is flawless. Combat is fun; the gunplay is very well done, accurate and satisfying. For a story-based third person survival shooter, it is up there as one of the best in gameplay mechanics.
The only flaws I find with the game is that first, “The Last of Us Part 2” exists, tarnishing this game’s legacy, and second, there was not a single reason for it to be re-made. Since die-hard fans did not like how the second game went, I feel like Naughty Dog, the developers, needed a way to fix their public relations, and this was how they did it: a beautiful game that should not exist, a quick reminder of how good things used to be.
Every fiber of my being loves this game, but at the end of the day, it did not need the extra help. I loved this game then, and I love this game now. It is beautifully done, but their efforts could have been better spent elsewhere. It was already perfect.
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Pop-Ed: “The Last Of Us Part 1” re-make is beautiful, if not strictly necessary
About the Contributor
John Baladi, Life & Entertainment Editor
John Baladi is a graduate student pursuing his master's in business administration.
He currently serves as the Life & Entertainment Editor.
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